Fundamentals Of Game Design
Les 10 meilleurs produits en juillet 2025
Dernière mise à jour :
14 juillet 2025
New Riders
Fundamentals of Game Design (English Edition)
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MIT Press
Rules of Play: Game Design Fundamentals
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Microsoft Press
Fundamentals of Audio and Video Programming for Games
93
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Générique
Balancing Eagle Bird Set - Finger Bird Toy, grravity Puzzle | Office Novelty Game, Physical Science Kit, Portable Design, relieff Toy and Children, Creative Gift Idea, Party Supplies, Party Decoration
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【High-quality Material】Finger Bird Toy Balancing The craftsmanship of the balancing bird toy is quite delicate, and it is made of high-quality materials. It has strong wings and a lovely paint job.
【Humanized Balancing Design】Finger Bird Toy Balancing Balancing a bird for a finger is a toy that all ages love. You can put it on a stand or try it on your finger, table, or any hard stationary object.
【Learn grravity Knowledge】Finger Bird Toy Balancing It can teach children about balance and grravity in a fun way. this allows children to understand physics. physics and science teachers will have fun with this Finger bird toy balancing.
【Promotes Fine Movement】Finger Bird Toy Balancing grravity bird toy comes with a stand and base. Therefore, it will design a tense balance for the child, stimulate the baby's curiosity, open the baby's wisdom,
【Give The Gift Of Learning】Finger Bird Toy Balancing The balance eagle piques people's interest and imagination. As a result, it makes a wonderful Christmas, birthday, or class gift for a child or that special someone.
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A K Peters/CRC Press
Educational Game Design Fundamentals
Livraison gratuite
87
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#5
New Riders
Fundamentals of Strategy Game Design (English Edition)
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CRC Press
Teaching Video Game Design Fundamentals: A Guide for Educating with Practical Examples and Learning Materials (English Edition)
78
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#7
New Riders
Fundamentals of Game Design (English Edition)
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#8
CRC Press
Game Narrative Design and UX Fundamentals: Tools for Player-Centric Storytelling (English Edition)
70
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#9
New Riders
Fundamentals of Game Design (English Edition)
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#10
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